Europa Universalis II- +4 Trainer (2)

4 funkční Trainer pro verzi 1.05.

23. 2. 2007 v 15.59 Platforma: PC Popularita: 14 Velikost: 0.06 MB Typ: Cheat/Návod

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Europa Universalis II- Cheaty

Cheaty ke hře Europa Universalis III.

23. 2. 2007 v 15.49 Platforma: PC Popularita: 24 Velikost: 0.01 MB Typ: Cheat/Návod

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Europa Universalis II- +4 Trainer

4 funkční Trainer- 1- neomezeně peněz, 2- neomezeně usedlíků, 3- neomezeně merchantů, 4- neomezeně diplomatů, 5- vrátit vše zpět.

23. 2. 2007 v 15.45 Platforma: PC Popularita: 20 Velikost: 0.04 MB Typ: Cheat/Návod

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Europa Universalis II - patch v1.09

Po několika letech od vydání je k dispozici patch pro vynikající strategii Europa Universalis II, který přináší doslova masivní množství změna a oprav, které se týkají prakticky všech částí hry včetně AI, scénářů i ekonomického systému. Changes done to 1.09 ********************* * GAMEBALANCE ********************* - Reduced the Habsburg/Spain bonuses for becoming Emperor significantly. - Each elector in the Holy Roman Empire, and is considered supportive, reduces techcosts and stability costs of the emperor of 1%. - A supportive elector (used for manpower, techcost and income bonuses) is now when they have relation >=100 instead of >125. - All new German potential states are now marked as electors. - Doubled the impact of grain producing provinces on the supportable amounts. - The building costs of shipyards now increase with 100 for each. - The building costs for conscript centers now increase with 250 for each. - Recoded how merchants get checked in multiplayer. - Refusing trade no longer gives a stability hit. - Each Trade Embargo you have now reduces your TE by 3%. - Monopolist in a CoT will not be automatically targeted first anymore. - Each monopoly now gives 2% in TE bonus. - Doubled the effect from serfdom on stability slider. - Increased technology cost by 10%. - Each vassal a nation has now has reduces the stability and technology costs by 2%. This effect is capped at 20%. - Guarantees and Warnings now last 20 years instead of 5 years. - Warnings now work for any country the warned nation declares war upon. - Dropped the cost of insulting to 1/10th of before. - Halved the monetary cost of Claim Throne. - Claiming a Throne now only drops your stability by 1 instead of 3. - Morale bonus from defender of faith is now +.5 instead of .15. - Corrected Centralization change in "End of Hundred Years War" event from -1 to +1 - Corrected warship fire value for Nav tech 36 from 250 to 230. - Only the controller and not the owner of a province is now checked for whether that province is embargoed for traders. - An embargoed nation's trade income from a province is now multiplied by the controllers TE% and given to the controller. - Benefits from vassals now are depending on centralization, where at maximum centralization you don't get any cost reductions. - Being above the badboy limit now makes it more likely to get a civil war. - Every nation in a multiplayer game now gets a casus belli on anyone above the badboylimit, like difficulty very-hard for single player. - Increased badboy effect on stability costs. - Only Catholics in Europe or current electors may become emperor now. - All land adjacencies to Venice can now be blocked by a fleet in the sea next to it. - Trading posts no longer increase badboy when you annex a country. - Ahead of time penalty on technology costs are now quite a bit higher but kicks in slightly later. - The richness of ports now matters for naval support limit instead of just the number of ports. - Yearly Merchants affect naval support limit much more now. - Fleets can no longer flee in a chosen direction unless they got a good maneuver rating and succeed on a dice roll. This makes it possible to block access with fleets. - You now get manpower bonus from your vassals. Up to 50% of their manpower depending of how decentralized you are. - There is no longer a -1 centralization hit after annexing a vassal. - Added manpower and tax boosts to several Brandenburg and Prussian Events. - Brandenburg now gets cores on almost entire northern Germany when proclaiming Kingdom of Prussia. - Denmark now gets German culture if they choose Christian of Holstein, but for a heavy price. - You will no longer lose your vassals when you change religion. - You no longer get badboy for declaring war on human players if you have a cb, and only 1/3rd badboy of normal if you don't. - You now only gain benefit from vassals with the capital on the same continent as yourself. - You can no longer release vassals that only consist of trading posts. - Support limit in vassals or where you have military access or is in a war together is now much higher as you gain the bonus from fortress/barracks. - Sending missionaries to colonies & colonial cities on other continents is now significantly cheaper. - Each trade agreement now reduces TE by 3%. - Badboy from taking provinces off another player dropped to 1/3rd. - Exceptional years now only reduce inflation by 2%. - Tweaked historical years of economical techs 5 to 10 significantly. - Doubled income from looting. - Leaders of alliances are now leaders of alliances in wars as well. - The effect off trade efficiency on merchant placement is now gradually applied instead of just a 50% bonus. - Lowered base chance for merchant placement form 50% to 35%. ***************************** * BUGS FIXED: ***************************** - Fixed a crash with tag-changing - Fixed a crash with chatting after a nation has been eliminated in multiplayer. - Cuman can no longer revolt. - Fixed a problem with mod-dir in MP. - Made a slight fix to MP logic to fix one reason for lag-loans. - Corrected spelling of HOL and VEN colony names - Corrected death date of ENG leader Clarence from 1431 to 1421 - Adjusted numerous provinces' icons to avoid obscuring the province name or to prevent overlap. - Correct Fort icon placement in early Minor cities - POR leader Diego de Senill renamed to Diogo de Silves - Corrected spelling of BOS monarch Vladislav - Corrected start and death dates for most KOR kings - Corrected spelling of 3 POL kings - Changed climate of three provinces in northern India from 8 (southern hemisphere) to 7 - Correct attrition tooltip to 8% for desert, plus several other minor corrections and updates to tooltips - Fixed a problem with banning from alliance that may have caused a CTD. - Fixed a thing which caused occasional crashes with MP. - Fixed a crashbug with colonial revolters. - Finally tracked down and fixed the reason for building manufactories not always finishing building. - Fix duplicate ID in POL monarchs - Fixed the crashbug when scrolling between channels in VNET. - Fixed the Venice island adjacency. - Corrected Ahwaz to Awhaz. ***************************** * AI CHANGES: ***************************** - AI is now smarter on trade agreements and trade refusals. - Vassals to human players will no longer ever sign peace with anyone that is at war with their overlords. ***************************** * SCENARIOS SETUP: ***************************** - Added Austria as HRE to 1492, 1617, 1773 and 1795 scenarios. - Changed the province-cap from 1615 to 2020 provinces for modders. - Canary Islands is now part of Spanish Tordesillas, not the Portuguese. - Recoded the revoltrisk to not stack to the maximum date, but keep each revoltrisk for the separate duration. - Removed Lorraine and Franche-Comté from National Provinces of French minors in GC - Corrected Known provinces for DAK, CHE, HUR, OHI and TIB in GC - Removed colonization bonuses from SWE and KUR in AoM - Fixed Capital for China in AoEn - Corrected relationship tag DEN to DAN for PRU in AoEn - Set Aristo = 9 in FRA in AoR to encourage the French Revolution to actually occur! - Removed Archangelsk as National Province for SWE in AoR - Set the Khanates (CHG, KZK, NOG, SIB, UZB) to Land 10 - Regraded new DAN leader Otto Krumpen to rank 2 - Added three new SAV leaders - Changed Karl XI to be a SWE leader from the age of 16, not 4! - Corrected TUR leader Kara Mustapha to live 1676-1683 - Added Mughal governors as BGL "monarchs" to cover historical Mughal period for benefit of Bengal players - Changed weak UZB monarchs to excellent ministers, as they really ruled in the 1750s - Made Susquehanna Lenape culture and make Savannah Creek culture - Changed climate of Walata in Africa from snow to Tropical - Corrected galley setting for some Mediterranean provinces - Change random "English pirates" event from invalid province # 1389 to -1 (random province) - Add Anspach as a Minimum Province for GER, as it was only listed as a capital. - Added Samarkand to TOX, Granada to ALM, Würzburg to FRC, and Toubkal to NAF; these are all necessary to make the nations contiguous - Change capitals of SAV and NAV revolters to historically correct provinces, Piedmonte 404 and Bearn 425 respectively - Add straits graphic between Jylland - Sjæland and Sjæland - Skåne to match actual terrain - Add text to POR Meuthen Agreement action names to make clear the player will become a vassal of ENG in Option A - Renamed Ural River to Ob and Irtych Rivers - Scottish provinces except for the Highlands are now anglo-saxon culture in the 18th century. - England no longer has the gaelic culture in 1773 and 1795. - Correct dates for Duque de Alba and Gustav III. - Monarchs for Polotsk should now work properly. - Added a blockable strait between Strathclyde and Ulster. - Added a blockable strait between Gibraltar and Tangiers. - Added a blockable strait between Calais and Kent. - Kexholm is now orthodox in the early scenarios. - Gave KNI core on Malta when they get it from SPA, and remove their core on Rhodes if they choose to become SPA vassals - Removed Maranhao from BRZ revolter to make its territory contiguous - Added fortress and bailiff to Finnmark in 1600 and all later scenarios (as they are there in the 1492 scenario) - Up populations of misc Spanish colonies from ~700 to 1,000 in later scenarios - All nations designated Whiteman = 100 in Fantasia scenario - Added in historical Spanish King Luis I who reigned for 9 months in 1724, when he died and his father (the previous monarch) ruled again - Correct mine values for 3 provinces. - Add port to Algarve (Sagres) and change city name to the correct capital, Faro - Remove port from Emilia (as there were and are none there) - Added in about 30 leaders for HEL (Switzerland) - Correct BAE entry in revolt.txt - Point MOS to RUS tactics info file info in Age of Exploration - Added the Azores to the POR ToT territory - Added Meath to known provinces for Austria in 1617. - Fixed adjacency for Karelia. - Added Provence to HRE. ***************************** * EVENTS ***************************** - Correct triggers on "build a great palace" random events - Changed effect of SCO #John Knox and the Religious Strife# event to implement Reformed religion, not Protestant - Added {exists = FRA} trigger to ENG #The Bank Restriction Act# event, as historically it required an anti-French coalition to exist - Added "exists = ENG" trigger to FRA #Eden Agreement# event - Fix ENG, FRA, HAB and SPA #Dutch Nobility Demand Estates# events - # Jean Parisot de la Valette now gives a fort at Malta, not a random province. - Triggers for the Great Palace event fixed. - Removed #St:Petersburg# event 3424 as being already triggered in AoEn, to allow historical move to St.P. - Corrected triggers of #The Dutch Revolt is successful!# events to point to correct "Repatriation of the Netherlands" event of each nation, rather than to the BUR version that they all point to now. - Moved DAN event #The Regency of J.H.E. Bernstorff# to 16 Jan to match history - Corrected dates in #Sir Francis Walsingham# event and #Sir Thomas Gresham's Currency Reform# event - Corrected #Jean Parisot de la Valette# event to give fortress in Capital, not Malta - Changed duplicate EVENTNAME to EVENTHIST in several NIP events - Changed option B of SWE #The Great Army Reorganization# event to give -1 VP instead of do nothing, as the empty tooltip confused players - Correct action_c name from ACTIONNAME3386B to ACTIONNAME3386C in TUR #The Reforms of Kemankes (Kara Mustafa Pasha)# event - Added trigger so that CYP has to be vassal of VEN for Venice to inherit it - Changed HAN to CHIHAN culture in one Manchu event - Spanish State Bankruptcy event 3164, dropped inflation hit from 15% to 10% as it has more severe effects now. - Reduce size of Inflation hit in all events due to its worse effects now - TUR "The 1st Celali Uprising" event 3370 added religion != shiite trigger - TUR "The Great Naval Reform / Imperial Halic Shipyard" event 3367 added ownership of Thrace trigger. - Restored "flagname" command to ENG Act of Union event - Remove 478 Smyrna from conversion to Shiite in option C. - "Turko-Persian Conflicts" event as it was Orthodox until the 1920s. ***************************** * MISC ***************************** - Revised looks of ITA and HOL flags/shields. - Revised icon positions slightly. - Spellchecked a lot of stuff in the game. - Changed to another internal directplay protocol to decrease latency. - Changed the tag for Han culture to "chihan" to not confusing it internally with the tag for the country Hanover. - Just peeking at religion sliders without changing will no longer cause revolt checks after the first change has been done. - Improved checksum checking for multiplayer games. - Moved straits definitions to a moddable file. map\adj_defs.csv - Exported HRE, Spanish ToT & Portuguese ToT values to province.csv - Added JUCD75_5_Anonymus (Gaudete), which was present but unused, to 15C music file

1. 12. 2005 v 16.22 Platforma: PC Popularita: 686 Velikost: 13.2 MB Typ: Update

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